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Find Our Finished Projects Here

VET VR Academy

VET VR Academy Erasmus+ Project aims to promote the use of digital tools in vocational education and training in the Horeca sector, foster the digital transition and strengthen the capacity of VET organizations in the field of digital training. VR VET ACADEMY consortium is composed by six organizations (VET providers, Virtual Reality experts, Training Centers, Educational project experts) from France, Cyprus, Denmark, Germany and Spain.

Digital Mentor Power

DMP are dedicated to improving the learning process in EU schools by empowering European teachers with enhanced digital skills and competences. The main focus is the development of the innovative Digital Mentor Power Platform. The platform serves as a central hub for the community of educators, offering a wide range of resources, interactive tools, and collaborative spaces. Through this platform, teachers can access training materials, engage in discussions, and exchange best practices to enhance their digital skills and enrich the learning experiences of their students.

Valits 2.0

What are your informal, transversal skills? Do you know? In other words, what are you good at that you can’t really be trained in? Communication? Stress Management? Something else? The Valits 2.0 games test your different skills while you work at a restaurant, at a fun fair and similar.


WorkVR is a Vocational Education Virtual Reality experience, focusing on training your skills within the areas of 1) Job Interviews, 2) Health Care, 3) Building & Construction, and 4) Service. In the AI based e-learning system you will learn the fundamental linguistic, cultural and work oriented skills within the above areas, and subsequently you have to apply those skills in actual practice in the Virtual Reality Environment.

The VIFIN Course Creator: Artificially Intelligent E-learning

Are you looking for an E-learning system to support the learning experience? LudusXR employs its own E-Learning System called VIFIN Course Creator (VCC). The VCC employs Artificial Intelligence to enhance the learning experience as well as Speech Recognition and Speech Synthesis to enhance the learning Experience.


Hunt for Europe is a language and culture learning game, where the learner pratices the basic linguistic and cultural necessities of the target language in the AI driven e-learing system, and then applies the learned skills in a realistic computer game, where the player has to interact verbally (via speech recognition) with the NPC’s to solve various mysteries and complete the adventure. Available for Danish, English, German, Spanish, Italian and Greek


The IRENE project, which aims at teaching language and culture to learners with specific learning disorders, features an online computer game for language and culture learning. In the game you visit foreign countries and interact verbally and culturally with the NPC via speech recognition and speech synthesis.

Virtual Reality For Autism

Virtual Reality for Autism (VRAA) is a VR simulation where we have taken some of the most difficult scenarios, according to the target group itself, and made training simulations to help ASD people cope better within society.

21 Century Digital Skills

This is a digital board game, where players can test their knowledge about the 21st century sustainable development goals.


Migraid is a conflict resolution simulator developed for SME’s. The intention is to simulate situations regarding cultural clashes, racism, gender discrimination and many more, and make you, as either employer or employee, de-escalate the conflict


VR Cognition is Virtual Reality (VR) environment in which citizens with brain damage, but with the possibility of returning to the labor market, can train their cognitive skills and strategies, based on the Cognitive Pyramid. 

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